NVIDIA’s RTX ray tracing and DLSS are soon coming to ARM-based PCs
Chromebooks with gaming capabilities will soon be a thing.
What you need to know
- NVIDIA and MediaTek have joined hands to bring Ray Tracing and DLSS to ARM-based systems.
- The RTXDI, NRD, and RTXMU SDKs for Arm with Linux and Chromium are now available, while RTXGI and DLSS will be coming soon.
- Wolfenstein: Youngblood is the first RTX PC game to be shown on an Arm-based device.
Back in April, NVIDIA and MediaTek collaborated to bring RTX graphics to Arm-based systems, including Chromebooks. NVIDIA today showed off two technical demos that paired its GeForce RTX technologies with an Arm-based MediaTek processor at the Game Developers Conference (GDC).
Both the demos include Bethesda Softworks' Wolfenstein: Youngblood with real-time ray traced reflections and Deep Learning Super Sampling (DLSS) on a MediaTek Kompanio 1200 Arm-based platform coupled with NVIDIA's GeForce RTX 3060 GPU.
PC Tseng, general manager of MediaTek's intelligent multimedia business unit, said in a statement:
RTX is the most ground-breaking technology to come to PC gaming in the last two decades. MediaTek and NVIDIA are laying the foundation for a new category of Arm-based high-performance PCs.
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